![]() Reduces the recharge time of Subsystem Targeting abilities by 25%.ġ4 options: two of the six standard modifiers combined. Improves the chance for Subsystem Targeting abilities to knock a subsystem offline by 25%. Improves the damage buff of Sensor Analysis when used on an enemy target by 20%. Improves the healing buff of Sensor Analysis when used on a friendly target by 20%. The debuff is -2% per stack, up to a maximum of -12% at six stacks. The enemy target of your Sensor Analysis ability will also receive a Defense debuff that increases in effectiveness the longer you have the target under the effect of that ability. The following is a list of possible Secondary Deflector modifiers: It is possible for a Secondary Deflector to have the same modifier more than once, up to a max of 3 times (at Uncommon, Rare, and Ultra Rare). Whereas his hits decimate my shelds and take out huge chunks of my ships health. My attacks barely damage him and it takes upward of ten hits to create a weak point in his sheilds which by the way return to full power in a few secconds. The amount the skill is boosted at a given Mk level seems to be about 14/ 15, or halfway between what a primary deflector gets innately, and what it gets from a mod. So my Fed charicter is stuck in the mission The Ultimate Klingon when you fight the I.K.S Dugh. All Epic Secondary Deflectors have as their default fifth modifier, though this can be re-engineered into a different modifier. Like standard Deflectors, Uncommon, Rare, Ultra Rare, and Epic Secondary Deflectors gain additional modifiers, however these items also gain a single special enhancement at Very Rare rarity. The Inhibiting Secondary Deflector can be upgraded through the Gear Upgrade System, and requires Tech Upgrade Kits from the Science School, or Universal Tech Upgrades. Skills that affect this ability: Starship Exotic Particle Generator (Improves Exotic Damage) Electromagnetic Pulse Probe Electromagnetic Pulse Probe. ![]() Your Science Bridge Officer abilities that apply a control effect will cause a moderate amount of Radiation damage after a few seconds with 50% shield penetration. Inhibiting Secondary Deflectors cause Science Bridge Officer abilities that apply a control effect to cause a burst of radiation damage after a few seconds.
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